The BVW saga continues. Today was the last day, and the show. Unfortunately, today did not go as well as yesterday. Last night, groups were rehersing, fixing, and then cutting videos. It was going smoothly for a while. The problem was that there was no cutoff. The groups that were last thought they could take forever, and they weren't even the only ones who thought they still had more they had
to do. What people didn't realize is that they might have wanted their worlds to be better, but if they wanted to have a show at all, I'd need a substantial amount of time to make sure I have all the worlds, sync the bits between all 6 machines, and test everything to make sure it is ready to run smoothly. It's my neck on the line when things break because of that roll I put myself into. I'm tired of Randy telling me I didn't test enough and that I need to be more paranoid because it isn't good when things break in a real demo. I was trying
to do that. Trying very hard but I can't do my job if people don't want to let me. If I do this again next year, there are going to be some changes, including hard deadlines.
I ended up decided the deadline would be 4am. I said that at 4am everyone would have to stop and leave everything to me for 3 hours. After that if they wanted to do some more they'd probably be able to but they'd need to talk to me to actually get their changes updated. I went home for a record short 45 mins of sleep. When I got back, what I wanted to do did not happen. People were just always working.( Read more... )